Patch Notes 1.8.3

Posted by Sam Quino - Community Developer

09 Apr

Dear Darwin Project community,

You might’ve seen that we decided to keep Duo Mode in after the second Weekend Test on Steam last week. Thanks for all your help making this feature a reality! We’ve got more improvements heading your way soon.

Here are the changes coming to Steam on Tuesday, April 10. Maintenance will begin at 11 AM EDT (3 PM UTC) on Tuesday, and we’re happy to report that 3 to 4 PM UTC will become our regular maintenance time whenever possible.

This week we’ve got a brand new event, an exciting update to Show Director communication, a new Perk, and more. As always, please let us know what you think on any of our official channels. And be sure to keep an eye out for the next patch notes; our artists have been hard at work on something many of you have asked for.

Read on for the full list of changes!


Scavengers Team

Mister Friend’s Escape Plan Event

You’ve received a strange message from your jail cell neighbor, known only as Mister Friend, saying he needs your help to escape the facility and show up (albeit very late) to his son’s soccer game. He needs you to collect enough flags from the arena to help him build a device for his escape. By helping out Mister Friend, you can add a new hat to your dressing room and a mysterious new tool to your craftwheel! The event begins April 10 on Steam. Full information here:



Show Director Megaphone

Many players sent us feedback suggesting the Show Director should be able to talk to all contestants at once. We’re excited by the gameplay possibilities this system creates and decided to implement it! This ability isn’t an official Show Director power and doesn’t cost any Action Points to activate, but does have a 90 second cooldown. Press G when playing as the Show Director to broadcast a message to all players!


New Craftwheel Item: Revenge Cloak

The Revenge Cloak is a new item you can slot into the Coat slot in the Perks section of your craftwheel. It grants 10% cold resistance and a 2 second Clue on your attacker per level, and can be upgraded up to level 5.


  • Reduced Clue duration from 30 to 15 seconds
  • Increased Tripwire deploy time from 1 to 2 seconds
  • Reduced HP recovery when you kill a deer from 100 to 50
  • Improved Turret electronic
    • Increased Turret damage from 25 to 50 per projectile
    • Decreased deploy time from 2 to 0.5 seconds
    • The Turret will now keep shooting at players hidden behind obstacles
  • Reduced Show Director Invincibility power duration from 20 to 10 seconds
  • Manhunt loot will now be automatically given to the player who kills the Manhunt target
  • Rigged Chests will now break the armor if the player was wearing one
  • The Tripwire stun now interrupts an Axe swing
  • Bear Trap damage now breaks the Tripwire stun
  • Increased the amount of BoomShrooms on the map
  • Aligned the Arrow block window with the Axe swing animation
  • Synced the Axe swing animation with the Axe hitbox
  • Using the Power Leap when not moving will now result in a vertical jump


  • Optimized Smoke Bomb effects
  • Optimized Nuke effects
  • Optimized Show Director drone power granting effects
  • Further optimized footprints
  • Optimized network replication


  • Added resolution scaling options
  • Improved graphical fidelity on low and very low graphics settings
  • Added anti-aliasing options


  • Added sound effect when the Show Director begins and stops following you
  • Fixed an issue with random resource generation not working
  • Fixed an issue where the snowball kill text would appear when a player died of cold
  • Fixed an issue where players would have a hard landing after using Power Leap
  • Players hit by an axe or arrow will now be knocked back even if they are on an incline
  • Fixed collision issues with ropes around Treetop Village’s tree
  • Fixed collision issues with wooden log structures
  • Fixed collision issues with railings inside cabins