About

Scavengers are a tight knit group of independently minded designers, programmers and artists brought together by a mutual appetite for innovation, using our brains and computers to make video games.

Scavengers Studio

Team

Alban Dubarry

Senior Programmer

Amélie Lamarche

Co-Founder // Marketing

Anthony Guillou

Data Scientist

Bastien Campergue

Graphic Designer

David Boily

Technical Director

Eugène Jarvis

Senior Animator

Félix Arsenault

Character Artist

Félix-Alexandre Lepage

Project Manager

Francis Bourguoin

Front-End Programmer

Gabriel Bradley

QA Tester

Guillaume Evrard

Senior Programmer

Jessica Beaudoin

Communications Manager

Julie Masseboeuf

Studio Coordinator

Keane Tan

Lead Designer

Khaola Jamali

QA Tester

Melcom Briy

Game Designer

Michaël Catanzariti

Online Architect

Miguel Lim

Senior Level Artist- Singapore

Nicolas Royer

UI/UX Designer

Pier-Olivier Desbiens

3D Artist

Rey

Head of Security

Sam Quino

Community Developer

Simeon Hristov

QA Tester

Simon Darveau

Co-Founder // Creative Director

Terai Tauvavau

3D Artist

Théodore Solary

QA Tester

Thibault Hubert

Technical Art Director

Thierry Van Elsuwé

Software Architect

Zack Hiltz

QA Manager

Fellow seafaring artists, tinkerers and weirdos, send us your resume!

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OUR PARTNERS

          

 

SCAVENGERS STUDIO

1435 Rue St-Alexandre, suite 250
Montréal, Québec, Canada
H3A 2G4

CONTACT

info@scavengers.ca

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